Sunday, December 11, 2016
Tuesday, December 6, 2016
Tuesday, November 29, 2016
Week 14 Concept Round 04 (Final Color)
This week I did touch ups and colors for the inside, the outside of the castle, and the monkey.
Here are the color concepts for the environment:
Here are the concepts for the monkey color concepts:
Here are the color concepts for the environment:
Here are the concepts for the monkey color concepts:
Tuesday, November 22, 2016
Week 13 Concept Round 03 (Value Pass 02)
This week I did more finalized reworks for the Monkey and the Witches castle.
Here is the Castle
And here is the Monkey
Here is the Castle
And here is the Monkey
Tuesday, November 15, 2016
Tuesday, November 8, 2016
Assignment.Week 11 Concept Round 01 (Thumbnails)
This week I created a idle animation using the base model which Tiffany made and was rigged by Hez. Here's the rig and animation.
In the future I'd want to create another animation like the image I created below.
Tuesday, November 1, 2016
Week 10 Concept Discovery With 3D
For this week our objective was to experiment with the Toon Shader in Maya, as well as improve previous work from last week.
In terms on modifying assets for last week, I was given the task create a new concept for the inside and outside of witches house. Here is what I came up with.
I also made slight modifications to the monkeys leg size, but here is the monkey rendered with the Toon Shader.
In terms on modifying assets for last week, I was given the task create a new concept for the inside and outside of witches house. Here is what I came up with.
I also made slight modifications to the monkeys leg size, but here is the monkey rendered with the Toon Shader.
Tuesday, October 25, 2016
2D Class Week 09 Shape Language
This week we had to pick what we wanted to work on from the previous post, and talk about its shape language. For this assignment Tiffany and I were assigned to work on the characters. We conceptualized the characters and ended up splitting the proxies and I worked on the monkey companion.
After working on the shapes for the characters, I then did perspective views to help me with creating the proxy model. Below is my process and how it ended up.
After working on the shapes for the characters, I then did perspective views to help me with creating the proxy model. Below is my process and how it ended up.
Tuesday, October 18, 2016
2D Class Week 08 Artist Discovery
For this week my class was assigned a project to recreate the characters from "The Wizard of Oz" to be in the style of Tim Burton.
My group was assigned with recreating the witch as well as her monkey companion. We created a group on pinterest for our references. You can find it here.
These are the boards I created for references of both the witch and the environment.
You can find our references as a group on Hezekiah's blog.
My group was assigned with recreating the witch as well as her monkey companion. We created a group on pinterest for our references. You can find it here.
These are the boards I created for references of both the witch and the environment.
You can find our references as a group on Hezekiah's blog.
Sunday, October 16, 2016
Friday, October 14, 2016
Wednesday, October 12, 2016
2D Team Theme: The Wizard of Oz
Team Witch (With the flying monkey)
Tuesday, October 11, 2016
2D Class Week 07 Basic Lighting
Here is the hand out for this week
This is the reference that I used
Here's the results! I believe it took about 6 hours.
This is the reference that I used
Here's the results! I believe it took about 6 hours.
Monday, October 3, 2016
Thursday, September 29, 2016
2D Class Week 06 Value
Here is the handout for this week
And here are my base lights and final result
This took me about 3-4 hours
And here are my base lights and final result
This took me about 3-4 hours
Monday, September 26, 2016
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